Game Art - April 2025
|| Chen TianYao 0367550
|| Game Art | Bachelor of Design (Honours) in Creative Media
|| Week1 - Week 14
Table of Contents
I. Instruction
II. Game Proposal
III. Project 1 - Prop/Asset Design
A) Images
B) PDF Submission
IV. Project 2 - Asset Pack for Game
A) Model / Material in Blender
B) Unity Engine Test
V. Final Project - Environment Concept built from Assets
VI. Reflection
I. INSTRUCTION
II. Game Proposal
I chose Little Nightmares II for my game proposal. Its art style leans towards dark fairy tale and surrealism, with low-saturation colors, exaggerated character designs, and oppressive environments that create a bizarre, dreamlike atmosphere.
III. Project 1 - Prop/Asset Design
IV. Project 2 - Asset Pack for GameA) Model / Material in Blender [Week8 - Week10]
I completed the modeling, texturing, and rendering of five assets over the past three weeks.[Feedback] My professor suggested that I could add more details to the scene, such as damage or wear on the sofa to make it look more realistic. He also mentioned that the bed model I made was too low-poly and needed to be more complex to match the overall quality of the environment.
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| Asset 1 - Bed |
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| Asset 2 - Little Night Bird |
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| Asset 3 - Books |
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| Asset 4 - Computer |
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| Asset 5 - Desk & Lamp |
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| Asset - Sofa |
A.2) PDF Submission
B) Unity Engine Test
This week, I imported the scene I created into Unity for testing. I also used ChatGPT to help me write some simple scripts, so that the scene can be played and interacted with like a basic game environment.
[Feedback] Professor asked me to check the light setting cause the scene is too red. And my next step is to make a wall.
C) Week 11
This week, I worked on building the wall in Blender. At the same time, I added some decorative elements to it, so that the wall wouldn't look too empty or plain.
[Feedback]My professor suggested that I should adjust or enlarge the wall material, because the pattern was too dense. From a distance, it caused a moire effect, which made the surface look visually noisy.
So I searched online for a brick material and used it to replace the original wall texture. After that, I imported the updated wall into Unity, and it looked much better.
V. Final Project - Environment Concept Built from Assests
The Rookies Link:Reflection
The Rookies Link:


















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